Also interesting was the gameplay. At first I thought the game was a straight-forward shmup ala 1942, where you shoot down planes, tanks and enemy emplacements with your souped-up helicopter. The subsequent land-based commando mission took me by surprise. It was a break from the norm but at the same time, devilishly hard to play.
I took a video of that sequence:
So what are the differences between Crossfire and Super Airwolf? Both are similar gameplay wise but try to spot the differences between the games with the videos I've taken below:
This write-up wouldn't have been possible without jEnesisDS, a Sega Genesis emulator for the Nintendo DS, and the R4DS, a flashcart used to run homebrew applications on the Nintendo DS.